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Recognised as Dice notation

100d22

  • 100d22
  • 100 to 2200
  • mean 1,150
  • mode 1150

Rolling 100d22 gives a total between 100 and 2,200, with a mean of 1,150 and a standard deviation of 63.4429. There are 174,690,015,040,882,455,988,354,400,790,170,000,897,162,886,859,579,152,352,704,471,899,874,163,427,116,241,050,767,381,769,631,464,055,938,734,482,112,142,486,751,362,076,901,376 equally likely ordered outcomes, and the most likely total is 1,150 at 0.628%.

The roll

Notation100d22
Dice100
Faces per die22
Minimum total100all 100 dice showing 1
Maximum total2,200all 100 dice showing 22
Distinct totals2,101
Mean1,150n(f + 1)/2 + modifier, exact
Variance4,025n(f² − 1)/12, exact
Standard deviation63.4428877≈

Counting the outcomes

Ordered outcomes174,690,015,040,882,455,988,354,400,790,170,000,897,162,886,859,579,152,352,704,471,899,874,163,427,116,241,050,767,381,769,631,464,055,938,734,482,112,142,486,751,362,076,901,37622^100, every die distinguishable
Most likely total1,150
Chance of that total0.627873%≈
Ways to roll it1,096,831,920,443,020,804,176,430,439,330,448,262,222,819,090,084,686,132,707,545,543,525,225,782,693,506,032,063,242,918,047,251,668,262,847,547,906,894,823,142,210,173,514,756exact count
Chance of the minimum5.72442563 × 10^-133%≈1 in 174,690,015,040,882,455,988,354,400,790,170,000,897,162,886,859,579,152,352,704,471,899,874,163,427,116,241,050,767,381,769,631,464,055,938,734,482,112,142,486,751,362,076,901,376
Chance of the maximum5.72442563 × 10^-133%≈1 in 174,690,015,040,882,455,988,354,400,790,170,000,897,162,886,859,579,152,352,704,471,899,874,163,427,116,241,050,767,381,769,631,464,055,938,734,482,112,142,486,751,362,076,901,376

Shape of the distribution

2,101 distinct totals, too many to list individually.

1st percentile1,003≈1.039% of rolls are this or lower
5th percentile1,046≈5.143% of rolls are this or lower
25th percentile1,107≈25.173% of rolls are this or lower
50th percentile1,150≈50.314% of rolls are this or lower
75th percentile1,193≈75.326% of rolls are this or lower
95th percentile1,254≈95.021% of rolls are this or lower
99th percentile1,297≈99.004% of rolls are this or lower

Chance of rolling at least

310100%≈
625100%≈
1,15050.3139%≈
1,6754.72520874 × 10^-16%≈
1,9901.23931861 × 10^-49%≈

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The same dice, different counts

The same count, different dice

Also reads as

#100D22 (colour)

  • #100D22
  • Blue
  • Dark
  • Nearest: Black

#100D22 is a blue with RGB values 16, 13, 34 and HSL 249°, 45%, 9%. It is a dark colour, so white text on it reaches 19:1 contrast (AAA for normal text). The nearest named colour is Black.

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Colour values

#100D22#100D22
HEX#100D22
RGBrgb(16, 13, 34)
RGB (0–1)0.0627, 0.051, 0.1333
RGB percentages6.3%, 5.1%, 13.3%
HSLhsl(248.6, 44.7%, 9.2%)
HSV / HSBhsv(248.6, 61.8%, 13.3%)
CMYK52.9%, 61.8%, 0%, 86.7%≈naive device-independent conversion; real print needs an ICC profile
24-bit integer1,051,938
CSS custom property--colour: #100D22;

Brightness & contrast

Relative luminance0.00514WCAG 2.x, 0 is black and 1 is white
Perceived brightness17.5 of 255ITU-R BT.601 weighting
Light or darkDark
Best text colour on this backgroundWhitecontrast 19.04:1
Contrast with white19.04:1WCAG normal text: AAA
Contrast with black1.1:1WCAG normal text: Fail
Greyscale equivalent#0F0F0F
Inverted#EFF2DD

Colour vision & accessibility

Protanopia#061023no red cones; affects about 1% of men; ΔE 4.1 from the original
Deuteranopia#060F22no green cones; the most common form, about 1% of men; ΔE 3.9 from the original
Tritanopia#0B1115no blue cones; rare, and affects men and women equally; ΔE 12.6 from the original
Distinguishable without hueYesnever rely on hue alone to carry meaning
Contrast with white, large text19.04:1WCAG large text: AAA
Contrast with black, large text1.1:1WCAG large text: Fail

Named colours

Nearest named CSS colourBlack (#000000)ΔE 15.4, a distinctly different colour
Hue familyblue
CSS keyword usableNo exact keyword

Colour harmonies

Complementary#1F220D
Analogous#0D1522, #1A0D22
Triadic#22100D, #0D2210
Split complementary#221A0D, #15220D
Tetradic#220D15, #1F220D, #0D221A

Tints, shades & saturation

Lighter +40%#5545B6
Lighter +30%#443791
Lighter +20%#33296C
Lighter +10%#211B47
Darker −10%#000000
Darker −20%#000000
Darker −30%#000000
Darker −40%#000000
More saturated +25%#0C0728
Less saturated −25%#14131C

Channel breakdown

R16
G13
B34
Red16 (6.3%)
Green13 (5.1%)
Blue34 (13.3%)
Hue248.57°
Saturation (HSL)44.68%
Lightness9.22%
Dominant channelBlue
Hex per channelR 10 · G 0D · B 22

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Every value on this page was computed from “100d22” by Nerdulator’s games engine. Nothing here was retrieved from a database of answers or written by a model.