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Dice notation

10d100

  • 10d100
  • 10 to 1000
  • mean 505
  • mode 505

Rolling 10d100 gives a total between 10 and 1,000, with a mean of 505 and a standard deviation of 91.2825. There are 100,000,000,000,000,000,000 equally likely ordered outcomes, and the most likely total is 505 at 0.43%.

The roll

Notation10d100
Dice10
Faces per die100
Minimum total10all 10 dice showing 1
Maximum total1,000all 10 dice showing 100
Distinct totals991
Mean505n(f + 1)/2 + modifier, exact
Variance8,332.5n(f² − 1)/12, exact
Standard deviation91.28252845

Counting the outcomes

Ordered outcomes100,000,000,000,000,000,000100^10, every die distinguishable
Most likely total505
Chance of that total0.430438%
Ways to roll it430,438,025,018,576,400exact count
Chance of the minimum1 × 10^-18%1 in 100,000,000,000,000,000,000
Chance of the maximum1 × 10^-18%1 in 100,000,000,000,000,000,000

Shape of the distribution

991 distinct totals, too many to list individually.

1st percentile2951.006% of rolls are this or lower
5th percentile3555.103% of rolls are this or lower
25th percentile44325.302% of rolls are this or lower
50th percentile50550.215% of rolls are this or lower
75th percentile56775.044% of rolls are this or lower
95th percentile65595.014% of rolls are this or lower
99th percentile71599.025% of rolls are this or lower

Chance of rolling at least

109100%
25899.7286%
50550.2152%
7530.2714%
9010%

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The same dice, different counts

The same count, different dice

Also reads as

#10D100 (colour)

  • #10D100
  • Green
  • Dark
  • Nearest: Limegreen

#10D100 is a green with RGB values 16, 209, 0 and HSL 115°, 100%, 41%. It is a dark colour, so black text on it reaches 10.1:1 contrast (AAA for normal text). The nearest named colour is Limegreen.

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Colour values

#10D100#10D100
HEX#10D100
RGBrgb(16, 209, 0)
RGB (0–1)0.0627, 0.8196, 0
RGB percentages6.3%, 82%, 0%
HSLhsl(115.4, 100%, 41%)
HSV / HSBhsv(115.4, 100%, 82%)
CMYK92.3%, 0%, 100%, 18%naive device-independent conversion; real print needs an ICC profile
24-bit integer1,102,080
CSS custom property--colour: #10D100;

Brightness & contrast

Relative luminance0.45711WCAG 2.x, 0 is black and 1 is white
Perceived brightness160.4 of 255ITU-R BT.601 weighting
Light or darkDark
Best text colour on this backgroundBlackcontrast 10.14:1
Contrast with white2.07:1WCAG normal text: Fail
Contrast with black10.14:1WCAG normal text: AAA
Greyscale equivalent#999999
Inverted#EF2EFF

Colour vision & accessibility

Protanopia#D6BC00no red cones; affects about 1% of men; ΔE 68.1 from the original
Deuteranopia#C4AF2Eno green cones; the most common form, about 1% of men; ΔE 68 from the original
Tritanopia#00CAB1no blue cones; rare, and affects men and women equally; ΔE 75.6 from the original
Distinguishable without hueShifts in lightness toonever rely on hue alone to carry meaning
Contrast with white, large text2.07:1WCAG large text: Fail
Contrast with black, large text10.14:1WCAG large text: AAA

Named colours

Nearest named CSS colourLimegreen (#32CD32)ΔE 12.1, a distinctly different colour
Hue familygreen
CSS keyword usableNo exact keyword

Colour harmonies

Complementary#C100D1
Analogous#79D100, #00D158
Triadic#0010D1, #D10010
Split complementary#5800D1, #D10079
Tetradic#0079D1, #C100D1, #D15800

Tints, shades & saturation

Lighter +40%#A5FF9E
Lighter +30%#76FF6B
Lighter +20%#47FF38
Lighter +10%#18FF05
Darker −10%#0C9E00
Darker −20%#086B00
Darker −30%#043800
Darker −40%#000500
More saturated +25%#10D100
Less saturated −25%#26B71A

Channel breakdown

R16
G209
B0
Red16 (6.3%)
Green209 (82%)
Blue0 (0%)
Hue115.41°
Saturation (HSL)100%
Lightness40.98%
Dominant channelGreen
Hex per channelR 10 · G D1 · B 00

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Every value on this page was computed from “10d100” by Nerdulator’s games engine. Nothing here was retrieved from a database of answers or written by a model.