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Recognised as Dice notation

16d500

  • 16d500
  • 16 to 8000
  • mean 4,008
  • mode 4008

Rolling 16d500 gives a total between 16 and 8,000, with a mean of 4,008 and a standard deviation of 577.3491. There are 15,258,789,062,500,000,000,000,000,000,000,000,000,000,000 equally likely ordered outcomes, and the most likely total is 4,008 at 0.068%.

The roll

Notation16d500
Dice16
Faces per die500
Minimum total16all 16 dice showing 1
Maximum total8,000all 16 dice showing 500
Distinct totals7,985
Mean4,008n(f + 1)/2 + modifier, exact
Variance333,332n(f² − 1)/12, exact
Standard deviation577.34911449≈

Counting the outcomes

Ordered outcomes15,258,789,062,500,000,000,000,000,000,000,000,000,000,000500^16, every die distinguishable
Most likely total4,008
Chance of that total0.068448%≈
Ways to roll it10,444,364,027,821,414,933,080,727,878,994,226,166,700exact count
Chance of the minimum6.5536 × 10^-42%≈1 in 15,258,789,062,500,000,000,000,000,000,000,000,000,000,000
Chance of the maximum6.5536 × 10^-42%≈1 in 15,258,789,062,500,000,000,000,000,000,000,000,000,000,000

Shape of the distribution

7,985 distinct totals, too many to list individually.

1st percentile2,675≈1.001% of rolls are this or lower
5th percentile3,057≈5.001% of rolls are this or lower
25th percentile3,615≈25.003% of rolls are this or lower
50th percentile4,008≈50.034% of rolls are this or lower
75th percentile4,401≈75.051% of rolls are this or lower
95th percentile4,959≈95.017% of rolls are this or lower
99th percentile5,341≈99.004% of rolls are this or lower

Chance of rolling at least

814100%≈
2,01299.9823%≈
4,00850.0342%≈
6,0040.0179%≈
7,2021.00326453 × 10^-8%≈

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The same dice, different counts

The same count, different dice

Also reads as

#16D500 (colour)

  • #16D500
  • Green
  • Dark
  • Nearest: Limegreen

#16D500 is a green with RGB values 22, 213, 0 and HSL 114°, 100%, 42%. It is a dark colour, so black text on it reaches 10.6:1 contrast (AAA for normal text). The nearest named colour is Limegreen.

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Colour values

#16D500#16D500
HEX#16D500
RGBrgb(22, 213, 0)
RGB (0–1)0.0863, 0.8353, 0
RGB percentages8.6%, 83.5%, 0%
HSLhsl(113.8, 100%, 41.8%)
HSV / HSBhsv(113.8, 100%, 83.5%)
CMYK89.7%, 0%, 100%, 16.5%≈naive device-independent conversion; real print needs an ICC profile
24-bit integer1,496,320
CSS custom property--colour: #16D500;

Brightness & contrast

Relative luminance0.47759WCAG 2.x, 0 is black and 1 is white
Perceived brightness163.6 of 255ITU-R BT.601 weighting
Light or darkDark
Best text colour on this backgroundBlackcontrast 10.55:1
Contrast with white1.99:1WCAG normal text: Fail
Contrast with black10.55:1WCAG normal text: AAA
Greyscale equivalent#9D9D9D
Inverted#E92AFF

Colour vision & accessibility

Protanopia#DAC000no red cones; affects about 1% of men; ΔE 68.5 from the original
Deuteranopia#C8B32Fno green cones; the most common form, about 1% of men; ΔE 68.4 from the original
Tritanopia#00CEB5no blue cones; rare, and affects men and women equally; ΔE 76.9 from the original
Distinguishable without hueShifts in lightness toonever rely on hue alone to carry meaning
Contrast with white, large text1.99:1WCAG large text: Fail
Contrast with black, large text10.55:1WCAG large text: AAA

Named colours

Nearest named CSS colourLimegreen (#32CD32)ΔE 13.53, a distinctly different colour
Hue familygreen
CSS keyword usableNo exact keyword

Colour harmonies

Complementary#BF00D5
Analogous#81D500, #00D554
Triadic#0016D5, #D50016
Split complementary#5500D5, #D50080
Tetradic#0080D5, #BF00D5, #D55500

Tints, shades & saturation

Lighter +40%#ACFFA2
Lighter +30%#7EFF6F
Lighter +20%#50FF3C
Lighter +10%#22FF09
Darker −10%#11A200
Darker −20%#0B6F00
Darker −30%#063C00
Darker −40%#010900
More saturated +25%#16D500
Less saturated −25%#2BBA1B

Channel breakdown

R22
G213
B0
Red22 (8.6%)
Green213 (83.5%)
Blue0 (0%)
Hue113.8°
Saturation (HSL)100%
Lightness41.76%
Dominant channelGreen
Hex per channelR 16 · G D5 · B 00

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Every value on this page was computed from “16d500” by Nerdulator’s games engine. Nothing here was retrieved from a database of answers or written by a model.